A rather nice story about Korean players helping a very bad player out, and how that sparked a surge of educating the lesser skilled players. HDL does have a tradition of helping out when we can, despite our trolling and griefing – rumor is that some people even meet their future spouse that way!
@albindahlander It’s on the list, but unlikely before 5.2. Sorry.
— Greg Street (@Ghostcrawler) February 9, 2013
LFR Heart of Fear, queued as tank. Crush through bosses, get to Amber Shaper. Tanks often do very high damage overall, but sitting at #4 heals through trash and boss fights is a bit concerning. First attempt on Amber Shaper, we see half the raid doing less damage and DPS than the tanks. I am #2 healing… as the tank. We wipe due to lack of DPS and heals, but it’s the tanks’ fault.
We start on the boss again. Once again, I am #2 on heals. The third rank healer is doing half – half! – my healing. Half the raid is doing 9-12k DPS. We wipe. Who is to blame? Clearly the tanks. (Might have ruffled few feathers calling out the whiners and low performing elitist jerks.)
Always the tanks’ fault.
I join the dungeon, and the party is bitching about two “fail” tanks already. They are at the first pack of trash. I start to give out CC assignments and kill order, and they tell me, “No CC just pull. Don’t be a baddie tank.” Just…. wow.
Enjoy the queue.
You’ve been sitting in queue for nearly an hour when you finally get into an instance. Before the tank is done marking mobs for crowd control, you’ve “helped” by firing off a Shadow Bolt into one mob, Death Coiled another, ignored the Seduce CC target, and then feared the oncoming pack into another. Before you start with the string of profanities about the “bad tank unable to hold threat”, ask yourself a few questions.
- Did I wait for the tank and healer to be ready?
- Did I wait for the tank to mark the targets and explain how he wanted them crowd controlled?
- Did I follow the CC directions and kill order?
- Is not waiting for even as long as a minute worth waiting another hour in queue when I get kicked?
Tanks have nearly instant queues. If you find a tank that is marking targets for crowd control, spreading out the hate on threat, and calling for a specific kill order, follow his instructions. He doesn’t want to – or have to – deal with idiots. Yes, that sounds arrogant, but that’s the reality.
Bad DPS is easy to replace. Don’t be bad.
Cataclysm is unleashed upon us next week and things will again be different. Here’s a primer for those of you that think all Heroics are speed runs, do not know what CC is, don’t understand kill order, think you should always be healed to the max, and don’t understand what it means to watch your threat.
DPS: Go back and read MMO Instances: Things to know for DPS. Read it again. In these last closing weeks of Wrath, I have seen way too many DPS players break all the rules. They don’t follow kill order. They don’t watch their threat. They break crowd control (CC) or fail to CC when instructed. They stand in fire and expect to be healed through it. We will no longer be overgeared for instances in Cataclysm. You will need to pay attention. Topping meters is less important than ever, as the tanks will have to fight to get threat and healers will not have the mana to spare for stupidity.
If you are trying to AE tank and a bad dps is attacking the wrong target and dies, we call that justice. If you are trying to AE tank and a healer pulls aggo, then threat generation is just too low and we need to buff it.
Tanks: It is time to lose that sense of invulnerability. We will have to fight to keep threat and our hit points won’t be through the roof. All of you tanks that stacked nothing but Stamina in Wrath will need to learn how Avoidance is important. You will need to ensure you mix a DPS rotation into your tanking cooldowns to continue to generate threat. You will need to learn to use your cooldowns instead of relying upon massive heals.
Healers: Limitless mana pool NO YUO. You may need to relearn how to heal with the change to healing spells and the need to watch your mana. No more spamming Holy Light non-stop. No more Chain Heals galore. You should be talking to your tanks to ensure your healing and their cooldowns are building off each other. You should have been focused on unlearning the whack-a-mole healing style of Wrath and been learning to heal as needed.
One last thing:
Follow kill order.
Queue as a feral tank and boomkin DPS, and get an instant dungeon as tank. No pro- wait, the Warlock is already sending his pet around, and the Shaman is blowing the mobs into more packs. To cap it off, that latter Shaman goes ghost wolf, pulls all the mobs to us, and dies.
The Warlock and Shaman? They refuse to leave the party and we can not kick them, leaving us to swallow the 30 minute debuff.
You want to know why your queue is so long as a DPS? There’s your answer.
There are three roles in every party – healer, DPS, and tank.
If you queued for the RDF as a healer, your job is to heal the party. It is not to run around gathering mobs and expecting the tank to grab them off of you. It’s not to stand and DPS and ignore healing the tank and the party. You chose heals, your job is to heal. I know as a tank in today’s game that there is a chance I will top the damage and sometimes even the DPS charts. There is no reason I should top the healing charts as well, especially as a leveling, undergeared Druid. [Don't get me started on being on top of the healing charts on my Death Knight.]
Let the tank pull.
If you queued as DPS, your job is to DPS, not to pull the next pack. I have noticed those of you that think your job is to pull the next pack or the pack I chose to skip are often at the bottom of the charts. There’s a reason for that. You are bad. It’s not the tank. It’s not the healer. It’s you.
Let the tank pull.
We, the jaded tanks, do not care any more if you pull and die. We have nearly instant queues, so you can vote us out and we will be back in another dungeon before you find another tank. In fact, if you annoy us, we may every well pull a stunt in an attempt to get kicked. If you want to avoid waiting around in a queue, there are four simple words.
Let the tank pull.
The dungeon not going fast enough for you? Use your head – this is not a heroic being run by folks geared to the teeth and with trained muscle memory for every ability. The healers may need to regain mana. The DPS may not know optimal priority. I do not care if you have some title on your main. You are not entitled. Slow down. Follow kill order.
Let the tank pull.
I normally do not post DPS and Damage meters for the PUGs of Pain posts, but this is just pathetic. All were geared, all were full of bravado, and all failed.
Varthar – Argent Dawn: 2670 DPS
Vitandus – 2379 DPS
Skeptar – Stormrage – 1674 DPS
Lanthsonna – Stormrage – 1446 DPS
Vitandus was the tank.
A common healer complaint is that a tank is too “squishy”. When faced with two tanks of equivalent gear, a healer is going to find the tank that does not use cooldowns to be “harder to heal”. All tank classes have cooldowns and part of being a good tank is knowing when to use them.
Some tanks withhold all of their cooldowns for the potential bone-crushing event on a boss or in case a healer goes down. Other tanks blow all of their cooldowns with no thought. In both cases, the tank is missing out on the tactical use of a cooldown to alleviate healing strain and chewing up the healers’ mana.
I do not have a quick and easy checklist to demonstrate when you should use your cooldowns. This can only come with practice and with monitoring your performance. Talk to your healers and get an idea of the times in the fights where they were strained. Do a post-fight analysis of your health to see where your health dropped or where you did not get lots of heals. Talk to your other tank to see where they felt the most pain.
All of this helps to avoid this kind of post-fight meter:
[13:16:12] Recount – Damage Taken for Last Fight
[13:16:12]: 1. Geared-no-cooldowns (43.8%)
[13:16:12]: 2. Lesser-geared-used-cooldowns (24.5%)