How to Blood DK DPS
• Stack Armor Penetration. Blood DKs actually do physical damage versus spell damage, so ArP helps. I didn’t switch over until I had > 200 ArP. If you go Blood early, your DPS won’t be amazing. (Mine still isn’t where it could be with more ArP.)
• Heart Strike. Heart Strike some more.
• You want to Death Strike to generate Death Runes, with which you can execute – wait for it – Heart Strikes.
• Watch your diseases. You won’t have the simple reapplication of Frost Fever and Blood Plague that Unholy DKs have, so watch for it. Heart Strike does more damage when you have more diseases on the target.
• Fire off Death Coil only when your DRW is on cooldown. This means you should be building Runic Power leading up to every 90s. You also want to keep your RP up for Death Strikes. (Read below)
• Don’t be afraid to call a ghoul during a boss fight. You won’t have control over it but once the fight starts you should be good to go.
• I glyphed for Dancing Rune Weapon, Death Strike, and Dark Death. You want a longer lasting DRW (esp. come 3.2), more damage and healing from your Death Rune generator, and with Sudden Doom the Dark Death glyph pushes your DPS.
• Speaking of Death Strike glyph – the glyph will increase your damage by 2% for every 2 runic power you currently have (up to a maximum of 25%). The runic power is not consumed by this effect. Keep your RP up for this, but dump whenever DRW is ready.
• Use Hysteria on yourself. You want to pop it right before you trigger DRW.
• Make sure you talent for Virulence. Why you don’t have the spell needs of an Unholy DK, you still need to ensure you hit a lot.
• Stay in Blood Presence.
• Heart Strike.
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